16x16 Unsigned Multiply Routine shows the sequence to do a 16x16 unsigned multiplication. 16x16 Unsigned Multiply Algorithm shows the algorithm that is used. The 32-bit result is stored in four registers.
MOVF ARG1L, W
MULWF ARG2L ; ARG1L * ARG2L → PRODH:PRODL
MOVFF PRODH, RES1 ;
MOVFF PRODL, RES0 ;
;
MOVF ARG1H, W ;
MULWF ARG2H ; ARG1H * ARG2H → PRODH:PRODL
MOVFF PRODH, RES3 ;
MOVFF PRODL, RES2 ;
;
MOVF ARG1L, W
MULWF ARG2H ; ARG1L * ARG2H → PRODH:PRODL
MOVF PRODL, W ;
ADDWF RES1, F ; Add cross products
MOVF PRODH, W ;
ADDWFC RES2, F ;
CLRF WREG ;
ADDWFC RES3, F ;
;
MOVF ARG1H, W ;
MULWF ARG2L ; ARG1H * ARG2L → PRODH:PRODL
MOVF PRODL, W ;
ADDWF RES1, F ; Add cross products
MOVF PRODH, W ;
ADDWFC RES2, F ;
CLRF WREG ;
ADDWFC RES3, F ;