11.3.2 Memory Access
For read/write operations, the Flash memory can be accessed from either the code space
or the CPU data space. The Flash is accessible through the LPM
and
SPM
instructions when using the code space.
Additionally, the Flash memory is byte accessible when accessed through the CPU data
space, meaning that it shares the same address space and instructions as SRAM, EEPROM,
and I/O registers and it is accessible using LD/ST
instructions in
assembly.
For the LPM
and SPM
instructions, address 0x0000 is
the start of the Flash, but for LD
and ST
, it is
0x8000, as shown in the Memory Map section.
Addressing Flash Memory in Code Space
The Flash is word-accessed and organized in pages, so the Address Pointer can be treated as having two sections, as shown in Figure 11-3. The word address in the page (FWORD) is held by the Least Significant bits in the Address Pointer, while the Most Significant bits in the Address Pointer hold the Flash page address (FPAGE). Together, FWORD and FPAGE hold an absolute address to a word in the Flash.
The Flash is word-accessed for code space write operations, so the Least Significant bit (bit 0) in the Address Pointer is ignored.
For Flash read operations, one byte is read at a time. For this,
the Least Significant bit (bit 0) in the Address Pointer is used to select the low byte
or high byte in the word address. If this bit is ‘0
’, the low byte is
read, and if this bit is ‘1
’, the high byte is read.
Once initiating a programming operation, the address is latched, and the Address Pointer can be updated and used for other operations.
Addressing Flash in CPU Data Space
The Flash area in the data space has only 32 KB. For devices with a Flash memory size greater than 32 KB, the Flash memory is divided into blocks of 32 KB. Those blocks are mapped into data space using the FLMAP bit field of the NVMCTRL.CTRLB register.
For read and write access to the Flash memory in the CPU data space, the
LD
/ST
instructions are used to access one byte at a
time.