38.7.5 LCD Controller Configuration Register 4
Name: | LCDC_LCDCFG4 |
Offset: | 0x10 |
Reset: | 0x00000000 |
Property: | Read/Write |
Bit | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | |
RPF[10:8] | |||||||||
Access | R/W | R/W | R/W | ||||||
Reset | 0 | 0 | 0 |
Bit | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | |
RPF[7:0] | |||||||||
Access | R/W | R/W | R/W | R/W | R/W | R/W | R/W | R/W | |
Reset | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Bit | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | |
PPL[10:8] | |||||||||
Access | R/W | R/W | R/W | ||||||
Reset | 0 | 0 | 0 |
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | |
PPL[7:0] | |||||||||
Access | R/W | R/W | R/W | R/W | R/W | R/W | R/W | R/W | |
Reset | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Bits 26:16 – RPF[10:0] Number of Active Row Per Frame
Number of active lines in the frame. The frame height is equal to (RPF+1) lines.
Bits 10:0 – PPL[10:0] Number of Pixels Per Line
Number of pixels in the frame. The number of active pixels in the frame is equal to (PPL+1) pixels.