16.9 Inline Functions
By declaring a function inline, you can direct the
         compiler to integrate that function’s code into the code for its callers. This usually
         makes execution faster by eliminating the function-call overhead. In addition, if any of
         the actual argument values are constant, their known values may permit simplifications at
         compile time, so that not all of the inline function’s code needs to be included. The
         effect on code size is less predictable. Machine code may be larger or smaller with inline
         functions, depending on the particular case.
To declare a function inline, use the inline keyword in
         its declaration, like this:
inline int
inc (int *a)
{
  (*a)++;
}
      (If you are using the -traditional option or the
            -ansi option, write __inline__ instead of inline.) You
         can also make all “simple enough” functions inline with the command-line option
            -finline-functions. The compiler heuristically decides which functions
         are simple enough to be worth integrating in this way, based on an estimate of the
         function’s size.
inline keyword will only be recognized
         with -finline or optimizations enabled.Certain usages in a function definition can make it unsuitable for inline
         substitution. Among these usages are: use of varargs, use of
            alloca, use of variable-sized data, use of computed
            goto and use of nonlocal goto. Using the command-line
         option -Winline will warn when a function marked inline
         could not be substituted, and will give the reason for the failure.
In compiler syntax, the inline keyword does not affect
         the linkage of the function.
When a function is both inline and
            static, if all calls to the function are integrated into the caller and
         the function’s address is never used, then the function’s own assembler code is never
         referenced. In this case, the compiler does not actually output assembler code for the
         function, unless you specify the command-line option
            -fkeep-inline-functions. Some calls cannot be integrated for various
         reasons (in particular, calls that precede the function’s definition cannot be integrated
         and neither can recursive calls within the definition). If there is a non-integrated call,
         then the function is compiled to assembler code as usual. The function must also be
         compiled as usual if the program refers to its address, because that can’t be inlined. The
         compiler will only eliminate inline functions if they are declared to be
            static and if the function definition precedes all uses of the
         function.
When an inline function is not static,
         then the compiler must assume that there may be calls from other source files. Since a
         global symbol can be defined only once in any program, the function must not be defined in
         the other source files, so the calls therein cannot be integrated. Therefore, a
            non-static inline function is always compiled on its own in the usual
         fashion.
If you specify both inline and extern in
         the function definition, then the definition is used only for inlining. In no case is the
         function compiled on its own, not even if you refer to its address explicitly. Such an
         address becomes an external reference, as if you had only declared the function and had not
         defined it.
This combination of inline and extern
         has a similar effect to a macro. Put a function definition in a header file with these
         keywords and put another copy of the definition (lacking inline and
            extern) in a library file. The definition in the header file will cause
         most calls to the function to be inlined. If any uses of the function remain, they will
         refer to the single copy in the library.
