UART Module with Protocol Support – Setting up a DMX Master (Controller)

The UART module with built-in protocol support can be configured for DMX communication, which is an industry standard for stage lighting and other theatrical effects. The module manages the timing requirements and generates the correct sequence of individual events required as a DMX master, effectively reducing the amount of firmware needed for communication. Example 10-1 demonstrates how a device that has this UART module can be configured as a DMX Controller. Note that the PPS settings might not be the same for different devices, so minor changes to the code snippet may be required. The key configuration settings needed to configure the UART module as a DMX controller are:

Setting up a DMX Master (Controller) using the UART with Protocol Support

void UART_Initialize(){
 UxCON0bits.MODE = 0b1010; 	 //Select DMX mode
 UxCON0bits.TXEN = 1; 	      //Enable transmitter
 UxCON0bits.RXEN = 0; 	      //Disable receiver
 UxCON2bits.TXPOL = 0; 	     //Standard polarity, TX pin will idle high
 UxCON2bits.STP = 0b10; 	    //2 stop bits

 //DMX data packet settings
 UxP1 = MAXCHANNELS-1; 	     //Total number of data bytes - 1
 UxP2 = 0x00; 			      //Not used in DMX controller
 UxP3 = 0x00; 			      //Not used in DMX controller

 //Baud rate generator settings
 UxCON0bits.UxBRGS = 1; 	    //High speed baud generation
 UxBRG = 0x3F; 		         //Value for UxBRG for Fosc = 64MHz

 //PPS settings for TX functionality (May vary device to device)
 ANSELxbits.ANSELxy = 0; 	   //Make Rxy a digital I/O
 TRISxbits.TRISxy = 0; 	     //Make Rxy an output
 RxyPPS = 0b010011; 	        //Assign TX functionality to Rxy
 UxON = 0x01; 		     	 //Turn on UART module
}