3.3.6.11 WHEEL_REVERSE_QUADRANT_COUNT
The WHEEL_REVERSE_QUADRANT_COUNT performs a similar function as WHEEL_START_QUADRANT_COUNT except it is used when changing the direction of the wheel instead of starting it new. This is used to prevent quick toggling between directions.
Example: If WHEEL_REVERSE_QUADRANT_COUNT is set as 4 and after some wheel gestures, if the user changes the direction of rotation, then only after 360 degree, it will be detected as one wheel gesture.
Parameter | Range |
WHEEL_REVERSE_QUADRANT_COUNT | 2 to 255 |