26.6.2.5 I2C Client Operation
The I2C Client is byte-oriented and interrupt-based. The number of interrupts generated is kept at a minimum by automatic handling of most events. The software driver complexity and code size are reduced by auto-triggering of operations, and a special smart mode, which can be enabled by the Smart Mode Enable bit in the Control B register (CTRLB.SMEN).
This diagram is used as reference for the description of the I2C Client operation throughout the document.
Receiving Address Packets
When a start condition is detected, the successive address packet will be received and checked by the address match logic. If the received address is not a match, the packet will be rejected, and the I2C Client will wait for a new start condition. If the received address is a match, the Address Match bit in the Interrupt Flag register (INTFLAG.AMATCH) will be set.
SCL will be stretched until the I2C Client clears INTFLAG.AMATCH. As the I2C Client holds the clock by forcing SCL low, the software has unlimited time to respond.
The direction of a transaction is determined by reading the Read / Write Direction bit in the Status register (STATUS.DIR). This bit will be updated only when a valid address packet is received.
If the Transmit Collision bit in the Status register (STATUS.COLL) is set, this indicates that the last packet addressed to the I2C Client had a packet collision. A collision causes the SDA and SCL lines to be released without any notification to software. Therefore, the next AMATCH interrupt is the first indication of the previous packet’s collision. Collisions are intended to follow the SMBus Address Resolution Protocol (ARP).
After the address packet has been received from the I2C Host, one of two cases will arise based on transfer direction.
Case 1: Address packet accepted – Read flag set
The STATUS.DIR bit is ‘1’, indicating an I2C Host read operation. The SCL line is forced low, stretching the bus clock. If an ACK is sent, I2C Client hardware will set the Data Ready bit in the Interrupt Flag register (INTFLAG.DRDY), indicating data are needed for transmit. If a NACK is sent, the I2C Client will wait for a new start condition and address match.
Typically, software will immediately acknowledge the address packet by sending an ACK/NACK bit. The I2C Client Command bit field in the Control B register (CTRLB.CMD) can be written to '0x3' for both read and write operations as the command execution is dependent on the STATUS.DIR bit. Writing ‘1’ to INTFLAG.AMATCH will also cause an ACK/NACK to be sent corresponding to the CTRLB.ACKACT bit.
Case 2: Address packet accepted – Write flag set
The STATUS.DIR bit is cleared, indicating an I2C Host write operation. The SCL line is forced low, stretching the bus clock. If an ACK is sent, the I2C Client will wait for data to be received. Data, repeated start or stop can be received.
If a NACK is sent, the I2C Client will wait for a new start condition and address match. Typically, software will immediately acknowledge the address packet by sending an ACK/NACK. The I2C Client command CTRLB.CMD = 3 can be used for both read and write operation as the command execution is dependent on STATUS.DIR.
Writing ‘1’ to INTFLAG.AMATCH will also cause an ACK/NACK to be sent corresponding to the CTRLB.ACKACT bit.
Receiving and Transmitting Data Packets
After the I2C Client has received an address packet, it will respond according to the direction either by waiting for the data packet to be received or by starting to send a data packet by writing to DATA.DATA. When a data packet is received or sent, INTFLAG.DRDY will be set. After receiving data, the I2C Client will send an acknowledge according to CTRLB.ACKACT.
Case 1: Data received
INTFLAG.DRDY is set, and SCL is held low, pending for SW interaction.
Case 2: Data sent
When a byte transmission is successfully completed, the INTFLAG.DRDY interrupt flag is set. If NACK is received, indicated by STATUS.RXNACK=1, the I2C Client must expect a stop or a repeated start to be received. The I2C Client must release the data line to allow the I2C Host to generate a stop or repeated start. Upon detecting a stop condition, the Stop Received bit in the Interrupt Flag register (INTFLAG.PREC) will be set and the I2C Client will return to IDLE state.