5.4.4.1.4 Ring Buffer Disable
Use the following software procedure to halt the GFX2D:
- Wait for command completion by polling the GFX2D_GS.BUSY bit.
- Disable the ring buffer by writing ‘1’ to GFX2D_GD.DISABLE.
- Reset the tail and head pointers by writing ‘0’ to GFX2D_HEAD.HEAD and GFX2D_TAIL.TAIL.