1.5.1.5 Step 5. Write a Testrunner

Rewrite your main.c and add tests to it. For information on how to write more advanced tests see: https://github.com/ThrowTheSwitch/Unity/blob/master/docs/UnityGettingStartedGuide.md.

For example:

#define F_CPU 1000000UL

#include "mcc_generated_files/mcc.h"
#include <util/delay.h>

#include "unity.h"

void test_function1() {
    // Simple demo of working test
    TEST_ASSERT_TRUE(1);
}

void test_function2() {
    // Simple demo of failing test
    TEST_ASSERT_FALSE(1);
}

int run_unit_tests(void)
{
    UnityBegin("main.c");
    RUN_TEST(test_function1);
    RUN_TEST(test_function2);
    UnityEnd();
    return 0;   
}

int main(void)
{
    // Initialize drivers from MCC
    SYSTEM_Initialize();
    _delay_ms(1000);
 
    run_unit_tests();
}

void setUp (void) {} 
void tearDown (void) {}