4.32.3 delay_basic.h
/* Copyright (c) 2002, Marek Michalkiewicz Copyright (c) 2007 Joerg Wunsch All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the copyright holders nor the names of contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* $Id$ */ #ifndef _UTIL_DELAY_BASIC_H_ #define _UTIL_DELAY_BASIC_H_ 1 #include <inttypes.h> #if !defined(__DOXYGEN__) static __inline__ void _delay_loop_1(uint8_t __count) __attribute__((__always_inline__)); static __inline__ void _delay_loop_2(uint16_t __count) __attribute__((__always_inline__)); #endif /** \file */ /** \defgroup util_delay_basic <util/delay_basic.h>: Basic busy-wait delay loops \code #include <util/delay_basic.h> \endcode The functions in this header file implement simple delay loops that perform a busy-waiting. They are typically used to facilitate short delays in the program execution. They are implemented as count-down loops with a well-known CPU cycle count per loop iteration. As such, no other processing can occur simultaneously. It should be kept in mind that the functions described here do not disable interrupts. In general, for long delays, the use of hardware timers is much preferrable, as they free the CPU, and allow for concurrent processing of other events while the timer is running. However, in particular for very short delays, the overhead of setting up a hardware timer is too much compared to the overall delay time. Two inline functions are provided for the actual delay algorithms. */ /** \ingroup util_delay_basic Delay loop using an 8-bit counter \c __count, so up to 256 iterations are possible. (The value 256 would have to be passed as 0.) The loop executes three CPU cycles per iteration, not including the overhead the compiler needs to setup the counter register. Thus, at a CPU speed of 1 MHz, delays of up to 768 microseconds can be achieved. */ void _delay_loop_1(uint8_t __count) { __asm__ volatile ( "1: dec %0" "\n\t" "brne 1b" : "=r" (__count) : "0" (__count) ); } /** \ingroup util_delay_basic Delay loop using a 16-bit counter \c __count, so up to 65536 iterations are possible. (The value 65536 would have to be passed as 0.) The loop executes four CPU cycles per iteration, not including the overhead the compiler requires to setup the counter register pair. Thus, at a CPU speed of 1 MHz, delays of up to about 262.1 milliseconds can be achieved. */ void _delay_loop_2(uint16_t __count) { __asm__ volatile ( "1: sbiw %0,1" "\n\t" "brne 1b" : "=w" (__count) : "0" (__count) ); } #endif /* _UTIL_DELAY_BASIC_H_ */