Supports Spatial Dithering for 12-, 16-, 18-bit Output Mode
Asynchronous Output Mode Supported
1, 2, 4, 8 bits per Pixel (Palletized)
12, 16, 18, 19, 24, 25 and 32 bits per Pixel (Non-palletized)
Supports One Base Layer (Background)
Supports Overlay 1 Layer
Supports Overlay 2 Layer
Supports High-End Overlay (HEO) Layer
High-End Overlay supports 4:2:0 Planar
Mode and Semiplanar Mode
High-End Overlay supports 4:2:2 Planar
Mode, Semiplanar Mode and Packed
High-End Overlay includes Chroma
Upsampling Unit
Little Endian Memory Organization
Programmable Timing Engine, with Integer Clock Divider
Programmable Polarity for Data, Line Synchro and Frame Synchro
Up to 1024x768 (XGA) with Overlay (Application-Dependent). Still Image
up to WXGA.
Color Lookup Table with up to 256 Entries and Predefined 8-bit Alpha
Programmable Negative and Positive Row Striding for all Layers
Programmable Negative and Positive Pixel Striding for Layers
Horizontal and Vertical Rescaling Unit with Edge Interpolation and
Independent Non-Integer Ratio, up to 1024x768
Hidden Layer Removal supported
Integrates Fully Programmable Color Space Conversion
Blender Function Supports Arbitrary 8-bit Alpha Value and Chroma Keying
DMA User Interface uses Linked List Structure and Add-to-queue Structure
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