39.5.13 GFX2D Ring Buffer Base Register
Name: | GFX2D_BASE |
Offset: | 0x30 |
Reset: | 0x00000000 |
Property: | Read/Write |
Bit | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | |
BASE[23:16] | |||||||||
Access | R/W | R/W | R/W | R/W | R/W | R/W | R/W | R/W | |
Reset | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Bit | 23 | 22 | 21 | 20 | 19 | 18 | 17 | 16 | |
BASE[15:8] | |||||||||
Access | R/W | R/W | R/W | R/W | R/W | R/W | R/W | R/W | |
Reset | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Bit | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | |
BASE[7:0] | |||||||||
Access | R/W | R/W | R/W | R/W | R/W | R/W | R/W | R/W | |
Reset | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Bit | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | |
Access | |||||||||
Reset |
Bits 31:8 – BASE[23:0] Ring Buffer Base Register
This field is programmed with the Ring Buffer base address and is aligned on the allocation unit size. Ring buffer allocation unit is 28=256 bytes. The base address is 256 bytes aligned.