9.4.5 Modifying Memory Contents and Programming a Device Tutorial
This tutorial provides step-by-step instructions on how to load a Program Database (PDB) file, modify the memory contents, and program the device.
Before you begin this tutorial, you should have a design with an EFMB client in it with a generated programming file for this design. You will first create a new project and title it "tutorial." If FlashPro® is launched through Libero IDE, a new project will automatically be created and a PDB file will be loaded, if available.
